- _load_geometry(): compute extents/volume from individual Scene meshes without concatenating — avoids the RAM spike that crashed the container - analyse_in_background(): spawns a child process (spawn context, not fork) with a 120s timeout; OOM/crash in child no longer takes down the app - _failed set: tracks files that timed out or crashed; spinner stops and a warning with inline override form is shown instead of looping forever - analysis_failed state passed to template; override form shown immediately when analysis failed (no expand needed) Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
23 KiB
23 KiB